2011 School Magazine
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Year 10 Animation Pro^C - . The Year 10 Interactive Animation Preyect \, ,,^,, was a new initiative this year and was formulated to get students more involved in developing their Adobe Flash skills
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Animation as a means of communication has been growing ubiquitously in most media and Industry fields, and developi s ills in this area provides students with head start in a wide range of career OPPortuni re Students were working on animation projects in collaborative groups which required them to negotiate design ideas, allocate tasks, and define roles and timelines. It was challenging for the girls due to the multiple facets of the project, however the course work certainly engaged the girls and the resulting movies were of an excellent standard
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I Mrs M Colawska-Love, Technology Studies teacher I .
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This task was extremely challenging, but a unique experience. Although we met quite a few difficulties along the way, I am still very proud of the end product ... it gives that relaxed, happy atmosphere that we wished to achieve. Although there are some things we could have improved on, the time and effort we spent were worthwhile. REBECCATSAO (LOB) innovative Design Year 9 Innovative Design students this year undertook a new challenge Focussing on sustainabiiity and issues of heritage and cultural displacement, they were to identify a location and design a student centre for our School Spatial literacy skills were put to the test, resulting in a myriad of carefully planned contemporary designs incorporating sustainable materials that they had researched. The designs utilised their location to maximise passive heating and lighting, high ceilings, innovative solutions for natural cooling, green roof technology and water collection. Students also considered the location of their development ensuring the decisions were cultural!y sensitive to their peers and the heritage of the school. Through this subject, a wide range of skills such as conceptual design, produa research, small scale urban planning, project management and 30 digital drafting have been developed. The students are looking forward to taking their project from concept to completion with the produrtion of a physical30 model in the last part of the year
Google sketch-up is really fun and easy to use, and it's free! GRISHMA SHETTY (90)
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it was quite a hard project, but I really enjoyed it because you end up with a useful real-world product at the end. I'm looking forward to next term when we actually build projects.
CATHERINE CHAN (9R)
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